Heron Guard Hero 1/1
Dwarf Heroes 3/6
Heron Guards 4/8
Heron Guard Hero 1/3
Dwarf Heroes 6/12
Stygian Knights 18/30
Dwarf Heroes 4/8
Heron Guards 6/12
Dwarf Mortars 4/8
(1 Trow on Heroic)
(2 Trow on Legend)
A Grave Reason To Swim
‘In the northern-most parts of the Ermine, on the border to
the Deep Mire, desperate battles are being fought. The tepid jungles are home to predators
of all sizes, both natural and most un-natural. It is said the dead walk these parts
of the woods, and with the slow rise and fall of the borderlands' waters new bodies to
breathe life into float ashore by the day. The dark masters contesting this swamplike delta
gather their sinister forces for one final battle. Once and for all it will be decided who
shall hold dominion over the marshes, who will have the power to master these dark woods. And in
the middle of this brutal contest lies that old cemetary, waiting, seemingly forgotten.’
- Body Count
- Steal the Bacon
- Last Man on the Hill
- Scavenger Hunt
- Flag Rally
- Capture the Flag
- Balls On Parade
- King of the Hill
A Grave Reason To Swim is a multiplayer map set in a swamp-like jungle, with deep rivers dividing the delta,
enabling some really messy ambushes. The map features eight different meshes, four of which are 4-team meshes
and another four which were made for 2-team battle. All game types but Hunting is enabled.
The Assassin and Stampede! targets are Changelings, and the overall unit choices range from Light to Shadow and
Dark and an Undead riot sort of map.
There were plenty of people who helped in getting this map done, just as with my first attempt with the Chalk Hills.
Big thanks to the friendly people at uDogs hotline as well as my mates in the Onyx Warlords
for all the technical advisory and of course thanks to Clem for his colormapping walkthrough, Soma and Clem for textures,
all of Creation, Badlands, Vista for lots of inspiring work.
A huge thanks to Apollo, Shaister, Ska, Dantski and Paris and many more for encouragement and unit trade advice.
Oh, and this time around, a huge thanks to Blades and the crew at playmth, the people at ProjectMagma and everyone else
who has helped this game stay alive years past it's prime!
Copyright 1998 in whole or in part Bungie Products Corporation. Created with Bungie's Fear and Loathing by Ar (peter.norlen(at)gmail.com) 2007