OoH Downloads: extensive Anywhere plugin updates!

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OoH Downloads: extensive Anywhere plugin updates!

Postby Baak » Fri Feb 22, 2008 10:48 pm

The Anywhere plugins have been updated - watch for a Solo Anywhere update soon(tm)!


UGR Anywhere 1.8g
  • Added MMM Pathfinders to unit conversions (OMG!)
  • Projectiles on maps now convert properly to UGR Goodies
ADT Anywhere 1.3
  • Marines now have one grenade (dang, it's powerful!)
  • Marines/Incinerators/Smartgunners now more accurate (they were firing all over the place!)
  • Praetorians and Alien Drones can no longer pick up stuff
  • Facehuggers have a mana-recharge attack (enemy can't see)
  • Removed "Aerial Drone" unit (flying Alien) from conversions
  • Toned down some volume issues and reduced "roger" feedback
  • More and better unit conversions (it's tough with this plugin!)
Worlds Collide Anywhere 1.3
  • Many minor tweaks to gameplay throughout - all good
  • Herons converting to Psy'rin are removed completely
  • Shreen start with 2 nades; max 2; no longer drop on death
  • Shocktroopers same nades as Shreen but start with zero
  • Nades can be thrown closer to units and amongst friendlies
  • More nades on the field
  • Shreen and Drone Bomb move more smoothly and naturally
  • Drone Bomb does more and more varied damage; new explosion
  • New larger Shocktrooper as Baron-type Assassin target (tougher shot; starts with 2 nades; bigger/tougher)
  • More and better Lizard units throughout (including ambient)
  • Reduced volume and frequency of "roger" commands
  • Reduced volume of Shocktrooper lasers
  • More unit conversions (play Shreen on MMM Pathfinder Riot!)
Wild West Anywhere 1.3
  • All units start with two (2) Specials
  • Wolf attack has lower minimum (wider spread of damage)
  • Added more unit conversions
  • Peasants are Cattle - well they are, aren't they! ;)
MythWarrior Anywhere 1.3
  • X1 Pulse Mortars have blackish markings, faster mana, and their special now acts like a Trebuchet
  • X1 Pulse Lasers have slightly slower mana (which now matches X1 Pulse Mortars)
  • M1 Missile units have 4 missiles now instead of 8
  • M1 Missile units can now be "stomped" by S1 double-click
  • ETB units move faster (39 instead of 29)
  • Reduced excessive "roger" audio even more when moving units
  • Latest unit conversion updates applied
WWII Anywhere 1.3
  • Bugfix: Herons did not convert properly - DOH!
Baron von Target Dummy 0.9
  • No longer visible from anywhere on the map and are now invisible on the overhead - Muhahahahaaaa...



A productive week overall... ;)
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Baak

OoH Founding Member<br />Site Admin
 
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Joined: Thu Nov 11, 2004 4:05 pm
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